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June 11

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First of all, as is customary in this new reality, I wish you and your environment to be well, and encouraged with the thought that this will happen. Little by little we will be returning to ‘normality’ and developing new ways of doing and relating to continue moving forward, because what is certain is that the world never stops. And videogames are part of the world.

I am very happy to inform you that next June 11 Dawn of Fear goes on sale on Steam.


It’s time to Play

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Hello there! Today is a very important day for Brok3nsite, a small studio created by two friends Rafael Brotons and Antonio Manuel García with two great programmers Marc Maciá and Alberto Plaza. In this game they have also participated Helios García (Musician), Borja Amadeo Colomer (Character Artist). Today we present and talk about Dawn of Fear that will be released on PS4 on 3rd February 2020.

Dawn of fear is an exploration videogame with riddles and manage inventory. Where you will test your survival in third person with stationary camera.

We have always dreamed how it would be to improve certain mechanics of the games that we love. This is how Dawn of Fear arose, when we began to fantasize about the remake of RE: 2. We wanted to contribute our grain of sand and achieve a balance between playability and graphics without losing the essence of the game. What advantages do new technologies give us and how can we use them without changing the essence? What continues to add value and what can we change to make the game more attractive now? These questions were the origin of this game, which exists to answer them. Nowadays, technology and the way of doings things has changed a lot and we thought it would be easy to adapt a game from 20 years ago, but this premise was a mistake. Our knowledge in the development tools was…. let’s say scarce. We have learned a lot and we have had to hustle so that our dream ceases to be a fantasy and becomes a reality.

We like details and we like to explore and understand the logic of why the elements of a room are distributed a certain way. The beautiful planes that are like canvases contemplated as art. The fact that you have to find the hidden clues to understand why you are in that situation and what is happening. Having to always think when and where to hold out on your next move, knowing they are limited and that you can’t take the decision lightly. Understanding that sometimes you don’t have another choice and you have to improvise, as in life, saving each bullet for moments of trouble and keeping each medicine cabinet until you can’t even walk upright. What are the lessons of this survival game?

  • Dodge until you literally can’t anymore.
  • If something goes wrong, accept it, and go ahead to look for another solution.
  • The knife is an upgrade.

These would be mine. What would yours be?

Dawn of Fear puts you in the shoes of Alex, a young man who loves to draw and always carries his notebook. He decides to go study fine arts away from home. The family lawyer call Alex. Telling him that his stepmother has taken her own life. As the only living family member, Alex goes to the family home to organize the papers and bury his stepmother. Once at home Alex discovers the necromancy studies that were being done there.

What would you give to recover something lost?

Embark on this mysterious survival story, where the elements that created this genre have been polished and enhanced for the enjoyment of each and every player. You won’t want to miss it.


Available on PlayStation Store on February 3rd, 2020

Dawn of Fear, L.A

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Dawn of fear tells the story of Alex, a young man with a past marked by tragedy. His mother died when she gave birth to him. His father carries on with his life and marry again. After some time, Max is born and become Alex’s stepbrother. One day returning from Max’s training they suffer a car accident. Alex, Max and their father were traveling in the car, and only Alex survived the accident. After a time of mourning. Alex manages to rebuild his life but his stepmother does not and ends up in a psychiatric hospital.

Three years later he receives a letter saying that his stepmother has died and decides to return to the family home to pick up his things.

When he arrives there, he does not find his childhood home but a world of madness and cruelty from which he does not know if he will be able to run away.

In order to help Alex to survive you shall have to use logic to solve the puzzles, manage your ammo in order not to get helpless and keep your cold blood to avoid being dragged by the horror that permeates the house.

You dare?